New Features in DFX+5:
3D Integration
Direct importing and compatibility with leading 3D animation applications
allow the same 3D parameters of cameras and scenes to exist inside DFX+ 5. This
3D integration delivers direct support of Maya, LightWave, Max and XSI, offering
seamless and precise finishing of 3D scenes in DFX+ 5.
Motion Graphics
DFX+ 5’s toolset is designed for the creation of Motion Graphics, now with 3D
text that can be bevelled and lit. Advanced shadow casting provides a rich
environment when combined with the mature features of DFX+ 5, with a powerful
flow system that can integrate all of the 3D and 2D tools together. This allows
artists to create new looks and designs without the disadvantage of appearing
like common presets.
Waveform, Vectorscope and 3D Histogram Monitors
Producing graphics and effects for broadcast requires that colors are legal
at all times. New realtime vectorscope, histogram and waveform displays in DFX+
5 offer complete color control.
Collaborative Workflow - Bins Server
DFX+ 5’s bins can be seen and managed over the network, allowing other
artists to view, and update, collaborating bins. The bins also have the ability
to run as a standalone service on a central server.
Integrated Particle System
Building upon DFX+’s initial 3D-in-2D particle suite, version 5 introduces a
complete 3D particle system that can now integrate directly into the 3D
environment. Artists can now match cameras with 3D applications, use light
sources to illuminate particles, and interact with primitive shapes, image
planes, and mesh geometry.
Integrated Vector Paint System
DFX+ 5’s paint is an extremely flexible, stroke-based system that can be used
to retouch and create new images and artistic elements from scratch. Paint can
perform wire and rig removal, image cloning and rapidly create custom masks and
mattes.